Less than 2 percent of console video games include L.G.B.T.Q. characters or story lines even though 17 percent of gamers are queer, according to GLAAD’s first survey on the industry.
The survey, whose results were released on Tuesday, said a majority of respondents had experienced some form of harassment when playing online.
But it also found that many queer gamers saw virtual worlds as an escape in states where recent legislation has targeted L.G.B.T.Q.
people. Seventy-five percent of queer respondents from those states said they could express themselves in games in a way they did not feel comfortable doing in reality. “That is a statistic that should pull on everyone’s heartstrings,” said Blair Durkee, who led the advocacy group’s survey alongside partners from Nielsen, the data and marketing firm. “The statistic is driven largely by young gamers.